Hello

Hallo

Bonjour

こんにちは

Hei

Hola

你好

مرحبا

नमस्ते

3D Museum Concept

Role / Services

Three.js & Audio Integration

Credits

Code and design: Sagar Luitel

Location & year

Kathmandu ©   2026

About the Project

A virtual physics museum concept designed to preserve and exhibit artifacts in an interactive, web-based environment. The platform allows users to walk through an online gallery, interact with exhibits, trigger physical reactions, and experience spatial audio elements that mimic physical gallery acoustics.

The Challenge

Aligning 3D physics collisions with realistic spatial audio was the core obstacle. Standard browser audio feels flat and fails to capture distance and angle relative to the listener. In addition, running real-time physics simulations alongside heavy 3D mesh render loops threatened performance, dropping frames during complex object interactions.

The Solution

I integrated Three.js with the Cannon.js rigid-body physics engine, optimizing bounding volume hierarchies to keep physics calculations lightweight. I bound collision impact vectors to dynamic Web Audio API panner nodes, adjusting frequency sweeps and panning relative to the listener's virtual ears, creating an immersive, physically authentic gallery environment.

Technologies Used

Three.js
Three.js
Cannon.js Physics
Cannon.js Physics
Web Audio API
Web Audio API
WebGL
Sass
Sass